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<div class="header">
  <div class="summary">
<a href="#pub-methods">Public Member Functions</a> &#124;
<a href="#pub-static-methods">Static Public Member Functions</a> &#124;
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  <div class="headertitle"><div class="title">CrypticCabinet.Puzzles.TeslaPuzzle.ElectricGenerator Class Reference</div></div>
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<p>Represents an object that can emit electricity arcs from a start to an end position. The end position is based on other electric generators nearby, which are distant not less than the m_electricMaxRadius. When the generator's electricity is disabled, no electricity arc will be shown.  
 <a href="class_cryptic_cabinet_1_1_puzzles_1_1_tesla_puzzle_1_1_electric_generator.html#details">More...</a></p>
<div class="dynheader">
Inheritance diagram for CrypticCabinet.Puzzles.TeslaPuzzle.ElectricGenerator:</div>
<div class="dyncontent">
 <div class="center">
  <img src="class_cryptic_cabinet_1_1_puzzles_1_1_tesla_puzzle_1_1_electric_generator.png" alt=""/>
 </div></div>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods" name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:a04d1533d05104146bcc9c5ba0efc206e" id="r_a04d1533d05104146bcc9c5ba0efc206e"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_tesla_puzzle_1_1_electric_generator.html#a04d1533d05104146bcc9c5ba0efc206e">InjectElectricGeneratorManager</a> (<a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_tesla_puzzle_1_1_electric_generators_manager.html">ElectricGeneratorsManager</a> manager)</td></tr>
<tr class="memdesc:a04d1533d05104146bcc9c5ba0efc206e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Injects the electric generator manager that handles the tesla puzzle pieces.  <br /></td></tr>
<tr class="separator:a04d1533d05104146bcc9c5ba0efc206e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7e47b0dd1ae98043a52b8dc6e661dd93" id="r_a7e47b0dd1ae98043a52b8dc6e661dd93"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_tesla_puzzle_1_1_electric_generator.html#a7e47b0dd1ae98043a52b8dc6e661dd93">SwitchOn</a> ()</td></tr>
<tr class="memdesc:a7e47b0dd1ae98043a52b8dc6e661dd93"><td class="mdescLeft">&#160;</td><td class="mdescRight">Switch the electric generator on, for all users in game session via RPC.  <br /></td></tr>
<tr class="separator:a7e47b0dd1ae98043a52b8dc6e661dd93"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a63b156d509eb7bcffc5a7f23bf78bf01" id="r_a63b156d509eb7bcffc5a7f23bf78bf01"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_tesla_puzzle_1_1_electric_generator.html#a63b156d509eb7bcffc5a7f23bf78bf01">SwitchOff</a> ()</td></tr>
<tr class="memdesc:a63b156d509eb7bcffc5a7f23bf78bf01"><td class="mdescLeft">&#160;</td><td class="mdescRight">Switch the electric generator off, for all users in game session via RPC.  <br /></td></tr>
<tr class="separator:a63b156d509eb7bcffc5a7f23bf78bf01"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4223af5a4dbcc729665110fe7c15673e" id="r_a4223af5a4dbcc729665110fe7c15673e"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_tesla_puzzle_1_1_electric_generator.html#a4223af5a4dbcc729665110fe7c15673e">IsSwitchedOn</a> ()</td></tr>
<tr class="memdesc:a4223af5a4dbcc729665110fe7c15673e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Return true if the electric generator is switched on, false otherwise.  <br /></td></tr>
<tr class="separator:a4223af5a4dbcc729665110fe7c15673e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4e23a9ed65af3a8edcd5f65501a15661" id="r_a4e23a9ed65af3a8edcd5f65501a15661"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_tesla_puzzle_1_1_electric_generator.html#a4e23a9ed65af3a8edcd5f65501a15661">TogglePowerSwitch</a> ()</td></tr>
<tr class="memdesc:a4e23a9ed65af3a8edcd5f65501a15661"><td class="mdescLeft">&#160;</td><td class="mdescRight">Toggle the power switch for this electric generator. If switched on it is switched off, and viceversa.  <br /></td></tr>
<tr class="separator:a4e23a9ed65af3a8edcd5f65501a15661"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-static-methods" name="pub-static-methods"></a>
Static Public Member Functions</h2></td></tr>
<tr class="memitem:a88132909d91c8877388b0643d5c9484e" id="r_a88132909d91c8877388b0643d5c9484e"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_tesla_puzzle_1_1_electric_generator.html#a88132909d91c8877388b0643d5c9484e">UpdatePowerStatus</a> (Changed&lt; <a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_tesla_puzzle_1_1_electric_generator.html">ElectricGenerator</a> &gt; changed)</td></tr>
<tr class="memdesc:a88132909d91c8877388b0643d5c9484e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Updates the power status UI for the electric generator.  <br /></td></tr>
<tr class="separator:a88132909d91c8877388b0643d5c9484e"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="properties" name="properties"></a>
Properties</h2></td></tr>
<tr class="memitem:abf52d7211c67e2bbe5861fe449a592d1" id="r_abf52d7211c67e2bbe5861fe449a592d1"><td class="memItemLeft" align="right" valign="top"><a class="el" href="namespace_cryptic_cabinet_1_1_puzzles_1_1_tesla_puzzle.html#a32afbd89d25f46850e744cd5680a9cd7">ElectricGeneratorID</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_tesla_puzzle_1_1_electric_generator.html#abf52d7211c67e2bbe5861fe449a592d1">GeneratorID</a><code> [get]</code></td></tr>
<tr class="separator:abf52d7211c67e2bbe5861fe449a592d1"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af548350d3264b8ba4f2e73d1c5f33ca8" id="r_af548350d3264b8ba4f2e73d1c5f33ca8"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_tesla_puzzle_1_1_electric_generator.html#af548350d3264b8ba4f2e73d1c5f33ca8">Voltage</a><code> [get]</code></td></tr>
<tr class="separator:af548350d3264b8ba4f2e73d1c5f33ca8"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9cad8271daae993ae2d6000380976f9e" id="r_a9cad8271daae993ae2d6000380976f9e"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_tesla_puzzle_1_1_electric_generator.html#a9cad8271daae993ae2d6000380976f9e">IsInPlace</a><code> [get, set]</code></td></tr>
<tr class="memdesc:a9cad8271daae993ae2d6000380976f9e"><td class="mdescLeft">&#160;</td><td class="mdescRight">True if the generator is snapped to the expected position.  <br /></td></tr>
<tr class="separator:a9cad8271daae993ae2d6000380976f9e"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table>
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>Represents an object that can emit electricity arcs from a start to an end position. The end position is based on other electric generators nearby, which are distant not less than the m_electricMaxRadius. When the generator's electricity is disabled, no electricity arc will be shown. </p>
</div><h2 class="groupheader">Member Function Documentation</h2>
<a id="a04d1533d05104146bcc9c5ba0efc206e" name="a04d1533d05104146bcc9c5ba0efc206e"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a04d1533d05104146bcc9c5ba0efc206e">&#9670;&#160;</a></span>InjectElectricGeneratorManager()</h2>

<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void CrypticCabinet.Puzzles.TeslaPuzzle.ElectricGenerator.InjectElectricGeneratorManager </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_tesla_puzzle_1_1_electric_generators_manager.html">ElectricGeneratorsManager</a>&#160;</td>
          <td class="paramname"><em>manager</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Injects the electric generator manager that handles the tesla puzzle pieces. </p>
<dl class="params"><dt>Parameters</dt><dd>
  <table class="params">
    <tr><td class="paramname">manager</td><td></td></tr>
  </table>
  </dd>
</dl>

</div>
</div>
<a id="a4223af5a4dbcc729665110fe7c15673e" name="a4223af5a4dbcc729665110fe7c15673e"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a4223af5a4dbcc729665110fe7c15673e">&#9670;&#160;</a></span>IsSwitchedOn()</h2>

<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">bool CrypticCabinet.Puzzles.TeslaPuzzle.ElectricGenerator.IsSwitchedOn </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Return true if the electric generator is switched on, false otherwise. </p>
<dl class="section return"><dt>Returns</dt><dd>True if the electric generator is switched on, false otherwise.</dd></dl>

</div>
</div>
<a id="a63b156d509eb7bcffc5a7f23bf78bf01" name="a63b156d509eb7bcffc5a7f23bf78bf01"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a63b156d509eb7bcffc5a7f23bf78bf01">&#9670;&#160;</a></span>SwitchOff()</h2>

<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void CrypticCabinet.Puzzles.TeslaPuzzle.ElectricGenerator.SwitchOff </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Switch the electric generator off, for all users in game session via RPC. </p>

<p class="reference">Referenced by <a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_tesla_puzzle_1_1_electric_generator.html#a4e23a9ed65af3a8edcd5f65501a15661">CrypticCabinet.Puzzles.TeslaPuzzle.ElectricGenerator.TogglePowerSwitch()</a>.</p>

</div>
</div>
<a id="a7e47b0dd1ae98043a52b8dc6e661dd93" name="a7e47b0dd1ae98043a52b8dc6e661dd93"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a7e47b0dd1ae98043a52b8dc6e661dd93">&#9670;&#160;</a></span>SwitchOn()</h2>

<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void CrypticCabinet.Puzzles.TeslaPuzzle.ElectricGenerator.SwitchOn </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Switch the electric generator on, for all users in game session via RPC. </p>

<p class="reference">Referenced by <a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_tesla_puzzle_1_1_electric_generator.html#a4e23a9ed65af3a8edcd5f65501a15661">CrypticCabinet.Puzzles.TeslaPuzzle.ElectricGenerator.TogglePowerSwitch()</a>.</p>

</div>
</div>
<a id="a4e23a9ed65af3a8edcd5f65501a15661" name="a4e23a9ed65af3a8edcd5f65501a15661"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a4e23a9ed65af3a8edcd5f65501a15661">&#9670;&#160;</a></span>TogglePowerSwitch()</h2>

<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void CrypticCabinet.Puzzles.TeslaPuzzle.ElectricGenerator.TogglePowerSwitch </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Toggle the power switch for this electric generator. If switched on it is switched off, and viceversa. </p>

<p class="reference">References <a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_tesla_puzzle_1_1_electric_generator.html#a63b156d509eb7bcffc5a7f23bf78bf01">CrypticCabinet.Puzzles.TeslaPuzzle.ElectricGenerator.SwitchOff()</a>, and <a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_tesla_puzzle_1_1_electric_generator.html#a7e47b0dd1ae98043a52b8dc6e661dd93">CrypticCabinet.Puzzles.TeslaPuzzle.ElectricGenerator.SwitchOn()</a>.</p>

</div>
</div>
<a id="a88132909d91c8877388b0643d5c9484e" name="a88132909d91c8877388b0643d5c9484e"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a88132909d91c8877388b0643d5c9484e">&#9670;&#160;</a></span>UpdatePowerStatus()</h2>

<div class="memitem">
<div class="memproto">
<table class="mlabels">
  <tr>
  <td class="mlabels-left">
      <table class="memname">
        <tr>
          <td class="memname">static void CrypticCabinet.Puzzles.TeslaPuzzle.ElectricGenerator.UpdatePowerStatus </td>
          <td>(</td>
          <td class="paramtype">Changed&lt; <a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_tesla_puzzle_1_1_electric_generator.html">ElectricGenerator</a> &gt;&#160;</td>
          <td class="paramname"><em>changed</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">static</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Updates the power status UI for the electric generator. </p>
<dl class="params"><dt>Parameters</dt><dd>
  <table class="params">
    <tr><td class="paramname">changed</td><td>The electric generator that changed its status.</td></tr>
  </table>
  </dd>
</dl>

</div>
</div>
<h2 class="groupheader">Property Documentation</h2>
<a id="abf52d7211c67e2bbe5861fe449a592d1" name="abf52d7211c67e2bbe5861fe449a592d1"></a>
<h2 class="memtitle"><span class="permalink"><a href="#abf52d7211c67e2bbe5861fe449a592d1">&#9670;&#160;</a></span>GeneratorID</h2>

<div class="memitem">
<div class="memproto">
<table class="mlabels">
  <tr>
  <td class="mlabels-left">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="namespace_cryptic_cabinet_1_1_puzzles_1_1_tesla_puzzle.html#a32afbd89d25f46850e744cd5680a9cd7">ElectricGeneratorID</a> CrypticCabinet.Puzzles.TeslaPuzzle.ElectricGenerator.GeneratorID</td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">get</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

</div>
</div>
<a id="a9cad8271daae993ae2d6000380976f9e" name="a9cad8271daae993ae2d6000380976f9e"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a9cad8271daae993ae2d6000380976f9e">&#9670;&#160;</a></span>IsInPlace</h2>

<div class="memitem">
<div class="memproto">
<table class="mlabels">
  <tr>
  <td class="mlabels-left">
      <table class="memname">
        <tr>
          <td class="memname">bool CrypticCabinet.Puzzles.TeslaPuzzle.ElectricGenerator.IsInPlace</td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">get</span><span class="mlabel">set</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>True if the generator is snapped to the expected position. </p>

</div>
</div>
<a id="af548350d3264b8ba4f2e73d1c5f33ca8" name="af548350d3264b8ba4f2e73d1c5f33ca8"></a>
<h2 class="memtitle"><span class="permalink"><a href="#af548350d3264b8ba4f2e73d1c5f33ca8">&#9670;&#160;</a></span>Voltage</h2>

<div class="memitem">
<div class="memproto">
<table class="mlabels">
  <tr>
  <td class="mlabels-left">
      <table class="memname">
        <tr>
          <td class="memname">int CrypticCabinet.Puzzles.TeslaPuzzle.ElectricGenerator.Voltage</td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">get</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

</div>
</div>
<hr/>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="_electric_generator_8cs.html">ElectricGenerator.cs</a></li>
</ul>
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</div><!-- doc-content -->
<!-- start footer part -->
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